About EsportsAgent
Wager against another squad. Both sides escrow, the result is reported by both, and the winner takes the pot.
The same match with no money on it. Only the rating moves.
Paid-entry brackets, paid in event credits, with the pot posted paid in full.
A board for finding a practice match against a team at your level.
Every result written to one page that an org or an opponent can check.
Look up an opponent before you play. Their ban and restriction record, from the communities EventGuard reads.
The measured figures — accounts, money paid out, matches on record — are on the front page as a signed-out visitor sees it, with their status beside them.
For the players, by the players.
EsportsAgent was started by four players on the Cornell University Call of Duty team. Shane Thorsteinson, one of the co-founders, was competing in the top amateur scene at the time; the other, Brett “LonelyDock” O'Connor, had been playing GameBattles XP matches and wagers in his free time.
The first problem was scrims: amateur teams could not find well-matched practice, so the platform began as a way to find it. That grew into tournaments and then into wagers. To run in-person events, EsportsAgent acquired EZoneMedia, then majority-owned by Sergio “Reform” Vera, who became a part-owner of the company.
Competed in Call of Duty from WWII onward, with LAN and online placements through the Black Ops 4 and Modern Warfare seasons. Started this to give amateur players the events he wanted to enter.
Competitive since Advanced Warfare and on one of the founding teams of CCL Season 0. The GameBattles and wager player of the two — which is why wagers were on the roadmap from the first week.
For anything about your account or a match, raise a ticket — it reaches a person and keeps a record. For everything else, the accounts above.

